Starfall Wiki



represents articles that are Up-to-Date for Carrington!



Heart of Treachery

Networking - Transhumanism - Terminology

//Section Withheld for Carrington Event.



Rule Zero - Dice

Tests and DR - Difficulty and Modifiers - Critical Successes and Failures - Teamwork



Character Creation

Factions - Genebrands - Identity - Reputation

Aptitudes - Skills - Proficiencies - Quirks

Experience Points - Leveling Up - Perks



Initiative - Stealth and Surprise

Action Turns - Delayed Actions Free Actions - Minor Actions - Move Actions - Major Actions

Movement and Full Sprint - Impeded Move

Resolving Combat - Combat Summary

Attack Basics - Cover - Weapon Modifiers - Range - Armour - Missed Shots and Friendly Fire Aimed Shots - Area of Effect - Blind Shots - Called Shots - Multiple Targets

Ammunition and Reloading - Fire - Falling - Gravity - Sneak Attacks - Knockdown and Knockback -Multiweilding

Bull Rush - Full Defense - Grappling -



Hit Points - Damage Types - Wounds - Stagger - Death

Lucidity - Traumas - Disorders

Healing and Soft Cap - Repairing Synthetics and Objects



Armours - Kinetic Weapons - Energy Weapons - Grenades and Mines

Everyday Tech - Espionage Tech - Scavenger Tech - Nanotech - Drugs - Communications - Medical - Pets



Biomodifications

Character Sheet Headers: Template:H1 // Template:H2 // Template:H3 Styling: Template:Bubble // Template:Bold // Template:Quote // Template:Color // Template:Center Pictures: Template:SidePicture Switches: Template:ColorSwitch Shorthand: Template:Cost // Template:V3 Boxes: Template:Bifurcate // Template:LoreBox // Template:FragmentBox // Template:RestrictedBox // Template:CommsBox Item Templates: Template:Item-Armour // Template:Item-Gun // Template:Item-Melee